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March 1 update 
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Joined: Mon Feb 18, 2008 5:28 am
Posts: 7545
Location: Gone to Valhalla, re-grouping, and coming back for you!!!
PSN ID: EnglishnWild
Post March 1 update

Addressed issue where earned Dark Matter camos were not appearing on Black Market weapons.Resolved bug where Players were unable to unlock Gold/Diamond camos on the Marshal16 and MX Garand if they earned Weapon Class Mastery before TU5.Updated visuals for Prestige Kill Counter and Clan Tag.Resolved issue where the wrong image would appear when a Player received the Reaper Geist Specialist theme in a Supply Drop.Addressed bug where the NX ShadowClaw’s Bayonet would display the wrong image if banned or protected in Arenas.Fixed issue where the wrong image was displayed for the LRX3 in the Custom Games Protect/Ban menu.Updated Official Custom Variants for CWL Competitive Game Modes.Added a Live Event viewer to allow Players to watch the Call of Duty World League games from the Main Menu.

General Gameplay

Fixed issue where a white image was appearing in the Killfeed for Fury Song kills.Corrected bug where the Fury Song icon would display in the Killfeed whenever a Player received a kill with the Combat Knife.Added ricochet damage for Care Package owners in Hardcore Modes.Added ricochet damage for Players planting or defusing bombs in Search & Destroy in Hardcore Mode.


WraithAddressed issue where the Wraith was being destroyed by one less rocket than intended.Rolling ThunderFixed bug where the Rolling Thunder could be seen on the mini-map by enemies who were not using the Engineer Perk.


CombineAddressed exploit where players could mantle onto rocks near Start spawn and get outside of playable area.FringeAddressed exploit where Players were able to gain an unfair advantage by standing atop invisible collision near Red Barn.InfectionPrevented Player from escorting Safeguard robot from inside building.RedwoodSpawned model near S&D Bomb Site B to prevent bad line of sight.SkyjackedPrevented Players from escorting the Safeguard robot from 2nd floor of buildings.Adjusted Hardpoint Zone so players are unable to hold it from outside the building.SplashSpawned in additional collision to prevent Yellow Tube exploit.Carved out collision in the Red tube to allow for better Player movement.


ICR-1Increased accuracy. Now has less recoil.Iron JimFixed consecutive attack speed to be consistent with other melee weapons.


Fixed issue where Players were unable to earn progress towards the Chameleon camo if the Varix 3 was attached.Addressed bug where the Marshal 16’s progression would count towards the MR6’s stats if using the Dual Wield attachment.Resolved issue where the “Run and Gun” Prestige challenge would not track if Players gained kills using the Dual Wield attachment and the Gung-Ho Perk.Addressed bug where Players were unable to earn progress towards the Chameleon camo if the Dual Wield Perk was equipped.


GeneralImproved matchmaking in Arenas.Fixed issues where Parties would occasionally be split when searching for a new Arena match.Added neutral state to ban/protect options.Players are now able to continue editing classes and streaks after pressing ‘Done.’Custom GamesAdded NX ShadowClaw to custom game competitive options.Social:Fixed issue where reporting a Player would not update with the correct name.


Tue Mar 01, 2016 6:44 pm
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Joined: Mon Jan 21, 2008 6:54 pm
Posts: 19845
Location: Behind You.....Smile
PSN ID: ToonTonic
Post Re: March 1 update
Quite alot of fixes.

Waiting on it to download, that "preparing" download takes ages.



Tue Mar 01, 2016 6:49 pm
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